首先~最明顯的就是煙霧彈,1.6版中的煙霧彈會在剛開始爆炸的時候放出很大的煙~然後慢慢
變成很小的粒子一樣的煙霧,變的很真實!然後~就是匪手槍GLOCK,大家可以清楚的看到在槍
的前端多了一個管狀的東西,使其看的更真實了~!現在在這裡介紹一些雜項修改的細節:
1 mp_logmessages\" set to \"on\" by default.(在遊戲開始前,mp_logmessage默認為ON)
2 Added two new rifles, the Galil and Famas. (新增加了2把新槍,GALIL和FAMAS)
3 Added a Riot Shield for the CTs.(警察新增加了防暴盾牌)
4 New version of de_inferno. New version of de_aztec(新被修改過外觀的de_inferno
和de_aztec)
5 Added new map de_airstrip (新增地圖de_airstrip)
6 Increased Glock damage slightly (稍微增加了GLOCK的威力)
7 Added widescreen view modes for hardware that supports it (增加了可以支持寬熒幕
模式的硬體)
8 Changed so the bomb and hostages use T and upside-down T in the radar like play
ers do (to indicate above/below the player).
(可以用T和UPSIDE-DOWN T來讓雷和人質象玩家一樣在雷達里象玩家一樣,[就是表明在玩家
上面還是下面])
9 Added zoom & health in HLTV (在HLTV中增加了能看到狙擊槍的放大的准芯和玩家們的生
命值)
10 Improved load times to join servers (改進了進伺服器前LOAD的時間)
11 Added widescreen monitor support (16:9 and 5:4) (增加的寬銀幕監視器支持( 16:
9 和5:4 ))
12 Windows HLDS now runs as a VGUI2 panel. Running with -console will run as a co
nsole window (Windows HLDS 現在作為一個VGUI2 小組運轉,運轉的時候控制台會變成一個
控制的窗口)
13 Windows HLDS now loads sw.dll again, swds.dll is no longer needed (Windows HL
DS 現在再次裝sw.dll, swds.dll 不再被需要)
14 HLTV log files have time stamp in file name (HLTV 記錄文件的時候會有時間戳在文
件的名字上)
15 Changed \"ress duck for menu\" message to HUD message and made it last fo
r 6 seconds (改變\" Press duck for menu\" 消息給HUD消息並且使它持續6 秒)
16 Planted bomb now flashes in Terrorist\'s radar (C4炸彈現在在1.6版本中在土匪的雷
達中是閃爍的)
17 Changed so the bomb defuser gets three frags for successfully defusing the bom
b (改變了解雷者成功解雷後會得到3分)
18 Changed so when bomb goes off, the player that planted the bomb gets three fra
gs (同樣,匪布雷如果雷成功爆炸也會得到3分)
19 Changed so live players don\'t see enemy deaths in the scoreboard (改變了活著的
玩家在分數表裡看不到敵人的死亡人數)
20 Changed default spectator mode to \"chase_locked (更改觀察者的默認模式為鎖定視角)
21 Removed command \"dem_edit\", use \"hl.exe -demoedit\" instead (刪除了命令dem_edi
t用hl.exe -demoedit命令代替)
[一些新的改變]:
1 Added server cvar \"sv_lan_rate\" which specifies the rate to use for all clients
on a lan server, default is 20000 (增加伺服器cvar\"sv_lan_rate\" 指定比率適合全部
客戶在一台區域網伺服器,原始設定20000)
[1.6中修復以前的一些BUG]:
1 Fixed bug where players could duck while traveling up ladders and not lose any
speed (but the sound volume was reduced) (修復了以前玩家在蹲著爬梯子的時候速度不
變的BUG[但是聲音會降低])
2 Fixed players being able to move up ladders faster than their maxspeed (修復了
以前玩家爬梯子是可以超越最高速度的BUG)
3 Fixed HLTV flashbang bug (修復了以前HLTV閃光彈的BUG)
4 Fixed mouse input bug when playing with very low sensitivity in Windows XP (修
復了以前在WINDOWS XP下用非常低滑鼠解析度會出現的BUG)
5 Added spam check to timeleft command (增加了重生時對timeleft的檢查)
6 Reworked in-game spectator modes to make it easier to use (重寫了在遊戲中觀看者
的模式,使其更好用)
7 Fixed demo playback for demos containing svc_filetxferfailed messages (修復了那
些包含svc_filetxferfaild信息的DEMO的象前播放)
8 Fixed bug with HLTV director command \'stufftext\' (修復了HLTV的STUFFTEXT命令的B
UG)
9 HLTV now handles svc_setview correctly (HLTV現在把命令SVC_setview變的更準確)
10 Removed unused latency code ( was related to pushlatency) 除去未使用的潛伏代碼
( 與pushlatency 有關)
11 If connected to HLTV, allow higher ex_interp values (如果連接到HLTV允許有更高
的ex_interp)
12 Fixed demo recording after changelevel. (修改了換地圖停止錄DEMO的BUG)
13 Reduced default sv_maxupdaterate value from 60 to 30 (把sv_maxupdaterate改為6
0到30)
14 Fixed bug with snow sounds not playing sometimes (把有時沒有下雪聲音的BUG修復
了)